Showing posts with label addition. Show all posts
Showing posts with label addition. Show all posts

Wednesday, 4 February 2015

race to 100 using Numicon shapes....


















Race to 100 is a common game played in Grade One classrooms.

There are variations, of course. In one, players take turns rolling a die. The number that comes up on the die is the number of squares they get to colour in on a paper 100 chart. Each player colours the next squares in sequence from the ones that have already been coloured. The person who colours in the number 100 wins the game.

In another, the kids play on a game board with spaces from 1 to 100, moving game pieces through the sequence of numbers until one of them reaches 100.

This morning, though, I had an idea. I thought we could play Race to 100 using the Numicon pieces and the Numicon 100 board.


















I divided my kids into groups of 4, and gave each group one set of shapes, one 100 board and two dice. Within each group, the kids took turns rolling the dice. The number that came up was the number the player got to put on the board. If, for example, he or she rolled a 6 and a 3, he or she would put shapes on the board to fill up 9 spaces; but not necessarily using the 3 piece and the 6 piece. The player could choose a 9 piece, or a 6 and a 3, or a 5 and a 4, or four 2’s and a 1, or even nine 1’s. And they could put them in any empty spaces on the board.

Play continues until the entire board is filled. Groups can compete against each other, or not — simply working together to get to 100 could be the whole objective.

This version of the game has kids subitizing the numbers to 6 as they are presented on the dice, and practicing adding sums to 12. But then they also have choices about how to break that number down into parts to build it on the game board; reinforcing part-to-whole relationships and allowing them opportunities to think through the addition process in various ways including finding the missing addend (which is essentially subtraction). They see, recognize, build and represent numbers repeatedly in a variety of ways.



















But wait — there’s more. The kids have to make choices about where to play the shapes on the board, developing strategies, flexibility and resourcefulness. At the beginning of the game they might choose larger pieces; nearer the end they might have to figure out how to use numerous smaller pieces to fill in the gaps. They may have to turn pieces around or turn them over to make them fit, essentially doing an open-ended, fluid, and evolving jig-saw puzzle. Along the way, they are talking to the other players in their group, articulating their understandings of number concepts, and problem solving together with them.















The open-endedness of the play and the number and kinds of choices the kids have to make, take this version of Race to 100 into higher-level thinking skills and visual-spatial understandings. A straight-forward, roll-the-dice-and-move game becomes a bit more of a cognitive obstacle course.

And once they get to 100, they can race back to 0 by removing the number of pieces they roll on the dice each turn until they have cleared the board; demonstrating subtraction as the inversion of addition. (Thanks to my very clever colleague Cassie Bensch for that last idea!)


Friday, 2 January 2015

numicon and a light box....

Numicon shapes plus glass pebbles plus a light box in a cozy little nook
 under the counter!






















Numicon is a set of manipulatives that teach early numeracy concepts in a multi-sensory way. Plastic shapes with holes in them represent each of the numbers to 10. They are sized and weighted so that kids can discover equivalencies in a number of ways. And best of all, they can pick them up, turn them around, put their fingers or pegs in the holes, immerse them in sand, press them into play dough, and so much more.


Set of 80 Numicon shapes.


















Before Christmas, I set up a provocation with Numicon shapes and glass pebbles, which -- coincidentally -- fit nicely into the holes. I left them out with the light box, in a cozy little nook under the counter in my classroom. The shapes are opaque and the pebbles are transparent, allowing the numbers to literally light up on the light box.

Playing with the shapes and the pebbles, kids are able to explore and solidify their understanding of quantity. Seven pebbles fit in the seven holes on the seven shape, confirming that seven discreet objects equals the collective concept of seven. I guess that's one-to-one correspondence.

At the same time, the feel of the pebbles meets kids' needs for sensory experience; learning with their hands. And the glow of light through glass gives the activity some of the beauty and the mystery of a Christmas tree.

One-to-one matching with Numicon shapes and glass pebbles.


















For kids who are ready for more of a challenge, I put out craft sticks with simple equations on them, and challenged the kids to show or build each equation.



















I am thinking of putting out markers and letting them draw or write their discoveries on the paper on the wall behind this provocation. Stay tuned.